Star citizen coupons, gift cards and discounts
This signup code will earn you 5000 game credits.
STAR-TTG2-KM9Y
If you want to join Star Citizen, use this one-time-code to receive your ingame starting bonus.
Game Session 166
Hotfix had been playing Star Citizen for months now and he was finally ready to invite his friends to join him. He eagerly shared his referral code, STAR-TTG2-KM9Y, with them so they could enjoy free in-game credits and Star Citizen sales event bonuses. His friends couldn't wait to experience the world of Star Citizen and they eagerly created their accounts.
Once they were in the game, Hotfix and his friends quickly found themselves immersed in the vast universe of Star Citizen. Together they explored the galaxy, taking on PVE and PVP combat missions. They went on bounty hunting missions, rescued players in distress, and even traded cargo and mined for rare resources.
For those who preferred a more peaceful experience, Hotfix and his friends could take on cargo hauling and salvage jobs. This gave them an opportunity to explore the galaxy and make a little extra money on the side.
As the weeks went by, Hotfix and his friends grew closer as they adventured together in the world of Star Citizen. They were grateful for the referral code that Hotfix had shared with them and were thankful for the free in-game credits and sales event bonuses they had received.
Though they had been playing for months, they still had plenty of new experiences and adventures to look forward to in the world of Star Citizen.
Caterpillar Pirate Edition by Drake Interplanetary - Transport
Hotfix had been a Star Citizen player for some time now, but he had yet to experience the thrill of piloting a large ship. He had flown smaller ships before, but nothing on the scale of the "Caterpillar Pirate Edition" by Drake Interplanetary.
The moment Hotfix laid eyes on the ship, he knew he had to have it. It was sleek, powerful, and had a unique pirate design that made it stand out from the rest. Not only that, but it was also a transport ship, meaning it could hold a large crew and cargo. This meant that Hotfix could take on more missions than ever before.
Hotfix purchased the ship, and immediately set about learning how to fly it. He was amazed at how easy it was to maneuver the huge vessel, and the sheer power he felt as he reached top speeds. Every mission he took was an adventure, and he couldn't help but smile as he soared through the stars.
As time went on, Hotfix found himself becoming more and more attached to his ship. He made sure to take good care of it, and even gave it a name: "The Pirate King". He was proud of his ship, and the missions he was able to complete with it.
Hotfix had been playing Star Citizen for a while, but it wasn't until he got the Caterpillar Pirate Edition that he truly felt like a real pilot. The ship was so powerful, and the sense of freedom that came with piloting it was unlike anything he had ever experienced before.
Hotfix may never be the best pilot in the game, but he can certainly take pride in the fact that he owns one of the best ships in the game. He will forever be the proud owner of the Caterpillar Pirate Edition, and he wouldn't trade it for anything in the world.
Star Ship Stats
Name | Caterpillar Pirate Edition |
Size | Large |
Role | Transport |
Manufacturer | Drake Interplanetary(DRAK) |
SCM | 130 |
Boost | 890 |
Crew (Min) | 2 |
Crew (Max) | 4 |
Length (Meters) | 111.5 |
Beam (Meters) | 39 |
Height (Meters) | 13.5 |
Mass (Kgs) | 1,608,205 |
Star Citizen Events
It was a night like no other in the universe of Star Citizen. The Nine Tails pirate gang had locked down a local rest stop, and the local security forces were in desperate need of help. Traders and cargo haulers had been alerted to the situation, and the possibility of a significant payout if they could help with the medical supplies shortage was too good to pass up.
Hotfix, a veteran trader and cargo hauler, had been in the area for a few days and was one of the first to respond. He had heard of the Nine Tails gang before, and knew that they were a force to be reckoned with. Still, the promise of a big payout was too much to ignore.
Hotfix arrived at the rest stop and immediately noticed the chaos. The Nine Tails had taken control of the area, and it was clear that they weren't going to let anyone in or out without a fight. Hotfix had no intention of getting involved in a fight, but he did have some ideas about how to get what he needed.
He quickly set up a makeshift trading post and began to barter with the Nine Tails. He offered them a variety of goods in exchange for medical supplies, and they agreed to his terms. Within a few hours, Hotfix had acquired enough medical supplies to save the rest stop and the local security forces.
As a reward for his efforts, the Nine Tails offered to recruit Hotfix into their ranks. He thought about it for a moment, but ultimately decided that he was better off working as a freelance trader and cargo hauler. He thanked the Nine Tails for their offer and went on his way.
Thanks to Hotfix's quick thinking and shrewd bargaining, the Nine Tails Lockdown event was brought to an end. The rest stop was saved, the medical supplies were secured, and Hotfix had made a tidy profit.