Star citizen coupons, gift cards and discounts
This signup code will earn you 5000 game credits.
STAR-TTG2-KM9Y
If you want to join Star Citizen, use this one-time-code to receive your ingame starting bonus.
Game Session 167
Hotfix had been a fan of space exploration and adventure games since he was a kid. He had heard his friends talking about Star Citizen and was eager to join in the fun. After some research, he found out that if he used the referral code STAR-TTG2-KM9Y upon creating an account, he would receive free in-game credits and Star Citizen sales event bonuses.
Hotfix quickly shared the referral code with his friends and they all created their accounts. Now they were ready to explore the universe of Star Citizen.
The group started out playing PVE missions, such as bounty hunting, player rescues, cargo hauling, salvage, and mining. Hotfix enjoyed the variety of missions and the challenge of mastering the different tasks.
Later, they decided to try out some PVP missions as well. Hotfix was a bit apprehensive at first, but soon found that he enjoyed the challenge of competing against other players. They had a lot of fun trying to outsmart and outmaneuver their opponents.
The group played for hours, exploring the different worlds and engaging in exciting battles. As the days went by, Hotfix became more and more skilled at the game.
Hotfix and his friends had a great time playing Star Citizen together. With the bonus in-game credits, they were able to purchase new ships and upgrade their existing ones. Hotfix was glad he had found the referral code, as it had enabled him to enjoy the game with his friends and take advantage of the bonuses.
Freelancer MIS by Musashi Industrial and Starflight Concern - Gunship
Hotfix had been dreaming about flying a star ship for as long as he could remember. Growing up on a small, rural planet, he never had the chance to experience the wonders of space travel and the thrill of piloting a state-of-the-art ship.
But now, thanks to Musashi Industrial and Starflight Concern, Hotfix had the chance to make his dream come true. He had just purchased the Medium size "Freelancer MIS" star ship and was eager to take it out for a spin.
The ship was equipped with all the latest technology and was designed for the most extreme missions. Its Gunship role was perfect for Hotfix, as he loved the challenge of taking on the toughest tasks.
Hotfix couldn't wait to take the Freelancer MIS out into the vastness of space. He engaged the ship's thrusters and flew out into the unknown, eager to explore what lay beyond the stars.
The Freelancer MIS was a marvel to behold. Its sleek design and powerful engines made it a joy to fly. Hotfix felt like he was soaring through the heavens as he maneuvered through asteroids and past alien planets.
He soon found himself in the middle of a massive battle between two rival factions. Hotfix expertly used the Freelancer MIS' Gunship capabilities to take out the enemies and save the day. He was ecstatic to have made a difference and completed his mission successfully.
The Freelancer MIS had exceeded all his expectations. It was a powerful and reliable star ship that allowed Hotfix to explore the unknown and tackle the toughest missions. He was incredibly proud to be the owner of such an amazing spacecraft.
Star Ship Stats
Name | Freelancer MIS |
Size | Medium |
Role | Gunship |
Manufacturer | Musashi Industrial and Starflight Concern(MISC) |
SCM | |
Boost | |
Crew (Min) | 2 |
Crew (Max) | 4 |
Length (Meters) | 38 |
Beam (Meters) | 23.5 |
Height (Meters) | 9.5 |
Mass (Kgs) | 213,680 |
Star Citizen Events
Jump Town was the new hot spot in the Star Citizen 'verse. In 2019, the discovery of a lucrative drug lab on the moon Yela led to tens of thousands of players flocking to the outpost. Outlaws, mercenaries, and law-abiding citizens all rushed to the station with their own motives in mind. The resulting tug-of-war between far-flung factions and home-grown heroes over control of the outpost created a chaotic and unpredictable environment.
The live action game play event Jump Town was an attempt to bring some order to the chaos. A group of dedicated players created an event where teams of players could battle it out to gain control of the outpost. Each team had their own objectives, be it to acquire and sell the drugs, prevent criminal activity, or anything else. It was a thrilling game of strategy and tactics as teams tried to outmaneuver each other to gain control of the outpost.
The event was so successful that it became part of the official canon of Star Citizen's lore. It was an example of how the actions of the players could shape the future of the 'verse.
Unfortunately, the event was brought to a halt when a bug was discovered that allowed players to gain an unfair advantage. As soon as the bug was reported, the development team released a hotfix to address the issue and restore balance to the game.
Jump Town was an exciting event that many players still fondly remember. Its legacy will live on in Star Citizen's lore, and it will always be remembered as a prime example of the power of the players to shape the future of the 'verse.