Star citizen coupons, gift cards and discounts
This signup code will earn you 5000 game credits.
STAR-TTG2-KM9Y
If you want to join Star Citizen, use this one-time-code to receive your ingame starting bonus.
Game Session 189
Hotfix was a Star Citizen fan from the very beginning. He had followed the game's development closely and was eager to explore the game's vast universe. He had already recruited some of his friends to join him in playing the game and convinced them to use his referral code STAR-TTG2-KM9Y when they created their accounts to get free in-game credits and Star Citizen sales event bonuses.
When they all logged in, they quickly familiarized themselves with the game and started exploring the different features. They started off with some PVE missions, such as bounty hunting, player rescues and cargo hauling. They quickly got the hang of the game and found themselves really enjoying the experience.
The friends then decided to try their hand at PVP combat missions. They found the game to be much more challenging and intense than the PVE missions. They ended up having a great time competing against each other and even managed to get a few wins in the process.
For those who wanted a more peaceful experience, Hotfix and his friends also tried out the mining, salvage and cargo hauling missions. This was a great way to relax and make some money in the process.
Overall, Hotfix and his friends had a great time playing Star Citizen. They enjoyed the variety of missions available and the challenge of the PVP combat missions. Thanks to Hotfix's referral code, they were also able to get some nice bonuses that made the experience even more enjoyable.
P-52 Merlin by Kruger Intergalactic - Snub Fighter
Hotfix had been looking for a new ride for months, ever since his last one had been destroyed in a particularly nasty dogfight. He was tired of the same old ships, so when he heard about the new Snub size "P-52 Merlin" star ship by Kruger Intergalactic, he knew he had to have it.
The Merlin was the perfect fit for Hotfix. It was small enough to fit into tight spaces, yet powerful enough to take on the toughest opponents. It was also incredibly maneuverable, allowing Hotfix to pull off some amazing stunts in the heat of battle.
When Hotfix took his new ship out for a spin, he was amazed by how easy it was to fly. The controls were responsive and the ship seemed to almost anticipate his movements, allowing him to perform maneuvers that would have been impossible in his old ship.
But the best part of the Merlin was the in game role it had been designed for: Snub Fighter. Hotfix quickly found himself in the thick of battle, taking on multiple opponents and coming out on top every time. He was able to outmaneuver and outgun his opponents, proving that the Merlin was the perfect ship for any serious pilot.
Hotfix was soon taking on missions that would have been impossible in any other ship. He was able to outrun and outwit his enemies, and complete objectives in record time. He was having the time of his life, and the Merlin was quickly becoming his favorite ship.
Hotfix was soon taking on the toughest missions in the game, and his skills were only getting better. He was becoming a legend in the world of Star Citizen, and his Merlin was the centerpiece of his success. Hotfix was proud to be flying the best ship in the game, and he looked forward to many more amazing adventures in the Merlin.
Star Ship Stats
Name | P-52 Merlin |
Size | Snub |
Role | Snub Fighter |
Manufacturer | Kruger Intergalactic (KRIG) |
SCM | 270 |
Boost | 1,030 |
Crew (Min) | 1 |
Crew (Max) | 1 |
Length (Meters) | 12 |
Beam (Meters) | 7.7 |
Height (Meters) | 2.2 |
Mass (Kgs) | 8,493 |
Star Citizen Events
The citizens of Orison were in a state of panic. For weeks, the Nine Tails had been wreaking havoc on the city, blocking off access to the platforms, and bringing in heavily armed gang members from Pyro. With the city under siege, the Crusader's Defense Force was called in to restore order.
Hotfix, the elite team of mercenaries, was the first to respond to the call. Armed with the best weapons money could buy, they made their way to the platforms, determined to take out the Nine Tails and restore peace to the city.
The battle was fierce, but Hotfix managed to push the Nine Tails back. As they fought their way through the platform, they encountered heavy resistance from the gang. But, they persevered and eventually made it to the center of the platform.
The team quickly realized that the Nine Tails had set up a sophisticated defense system, and it was going to take more than just guns to take them down. Hotfix decided to use the Hotfix Siege of Orison event to their advantage.
Using their advanced tactics and technology, Hotfix was able to disable the defense system and take out the Nine Tails. With the city liberated, Hotfix returned to the cheers of the citizens of Orison.
Thanks to Hotfix, the city of Orison was once again safe and peaceful. The citizens of Orison were forever grateful for the brave efforts of the Hotfix team, who had put their lives on the line to save their city.